How I work
I build visual worlds with a clear point of view, and I believe the best work lives in the tension between beauty & performance. I'm also a producer who runs production end to end, budgets to post. And the people part matters most: growing designers brings me real joy, and I build around their strengths and stay close long after the work ships.
When I'm Not ART DIRECTING
you'll probably find me on set as an accidental hand model (an occupational hazard), at my pottery wheel getting my hands dirty in a different way, or traveling somewhere new. I study how every culture does beauty: the colors, the rituals, the souvenirs I absolutely did not need to buy. It all ends up in the work eventually.




